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Alchemist's Fire

Adventurers Unite! Magical Items

This sticky, adhesive fluid ignites when exposed to air. As an Action, you can throw this flask u...

Updated 1 year ago by Ben

Potion of Healing

Adventurers Unite! Magical Items

You regain 2d4+2 Hit Points when you drink this potion. Whatever its potency, the potion’s red li...

Updated 1 year ago by Ben

Melvin’s Pearls of Power

Adventurers Unite! Magical Items

5 large black pearls on a dull metal chain, created for the family Coldane and last used by the w...

Updated 1 year ago by Ben

Metamagic

Adventurers Unite! Features and Traits

At 3rd level, you gain the ability to twist your spells to suit your needs. You gain two of the f...

Updated 1 year ago by Ben

Divine Magic

Adventurers Unite! Features and Traits

Your link to the divine allows you to learn spells normally associated with the cleric class. Whe...

Updated 1 year ago by Ben

Font of Magic

Adventurers Unite! Features and Traits

At 2nd level, you tap into a deep wellspring of magic within yourself. This wellspring is represe...

Updated 1 year ago by Ben

Favoured by the gods

Adventurers Unite! Features and Traits

Starting at 1st level, divine power guards your destiny. If you fail a saving throw or miss with ...

Updated 1 year ago by Ben

Shelter of the Faithful

Adventurers Unite! Features and Traits

As an acolyte, you command the respect of those who share your faith, and you can perform the rel...

Updated 1 year ago by Ben

Identify

Adventurers Unite! 1st Level Spells

1st level divination (ritual) Casting Time: 1 minute Range: Touch Target: One object that you ...

Updated 1 year ago by Ben

Catapult

Adventurers Unite! 1st Level Spells

1st-level transmutation Casting Time: 1 actionRange: 60 feetComponents: SDuration: Instantaneous...

Updated 1 year ago by Ben

Sleep

Adventurers Unite! 1st Level Spells

1st level enchantment Casting Time: 1 action Range: 90 feet Target: Creatures with...

Updated 1 year ago by Ben

Cure Wounds

Adventurers Unite! 1st Level Spells

1st level evocation Casting Time: 1 action Range: Touch Target: A creature you tou...

Updated 1 year ago by Ben

Magic Missile

Adventurers Unite! 1st Level Spells

1st level evocation Casting Time: 1 action Range: 120 feet Target: A creature of y...

Updated 1 year ago by Ben

Detect Magic

Adventurers Unite! Cantrips

1st level divination (Ritual) Casting Time: 1 action Range: Self Target: Self Components: V S...

Updated 1 year ago by Ben

Fire Bolt

Adventurers Unite! Cantrips

cantrip evocation Casting Time: 1 action Range: 120 feet Target: A creature or obj...

Updated 1 year ago by Ben

Mage Hand

Adventurers Unite! Cantrips

cantrip conjuration Casting Time: 1 action Range: 30 feet Target: A point you choo...

Updated 1 year ago by Ben

Message

Adventurers Unite! Cantrips

cantrip transmutation Casting Time: 1 action Range: 120 feet Target: A creature wi...

Updated 1 year ago by Ben

Spare The Dying

Adventurers Unite! Cantrips

cantrip necromancy Casting Time: 1 action Range: Touch Target: A living creature t...

Updated 1 year ago by Ben